![]() ![]() Chauntea (also called Bhalla): and Jannath Goddess of agriculture, farmers, gardeners, summer.He is kept by his high priests, and he eventually revives. He is killed by Torm during the Time of Troubles, though his essence survives. He has the reputation of never being seen, though stories of a freezing black-taloned hand and eyes of blazing fire spread. Along with Bhaal, and Myrkul, they are granted power by Jergal after a long struggle for power. He is formerly part of the Dead Three, a triad of mortals sworn to achieve godhood. Bane is commonly worshipped by lawful evil fighters, magic-users, illusionists, assassins, thieves, monks, and clerics. Ed Greenwood created Bane for his home Dungeons & Dragons game for the Forgotten Realms, conceiving of him as "the big baddie", with powers "roughly equivalent to" the Babylonian deity Druaga. Bane, also known as the "Black Hand" and "Black Lord", is the deity of hatred, fear, and tyranny.Asmodeus:God of sin, King of the Nine Hells.Akadi is the goddess of Movement, Speed, and Air Elementals.He is also the creator of the crystal sphere that holds the world of Abeir-Toril, and the crystal also spawned the twin goddesses Selûne and Shar, the first Abeir-Toril deities. ![]() Ao dictates that no two gods in the same pantheon can have identical portfolios, and when two gods clash, either one god fades from the Realms, the gods merge, or one or both gods alters their portfolio. The cult of Ao is led by "ministers" instead of clerics, and none of them appear in the afterlife. Lord Ao is the overgod of Abeir-Toril, who only answers to a superior entity known only as a "being of light." All deities of Toril are subject to him, even those who also operate in other crystal spheres and planes, and he sets it so that gods can "die" from a lack of worship to make them act like guardians of the Balance rather than kings of mortals.Many deities in this pantheon originated in separate human cultural pantheons which have since blended and combined, while others are mortals ascended to divinity or arrivals to Abeir-Toril from other worlds or settings through magical means. The Faerûnian pantheon includes most deities worshipped by humans in Faerûn, the continent that forms the primary focus of the Forgotten Realms campaign setting. The Circle of Greater Powers have always come together to meet for important reasons such as the capture of Kezef the Chaos Hound for the preservation of the balance or for the trial of another god for not carrying out the duty under their portfolio such as the trial for Cyric the Mad. Created by Lord Ao, the greater gods have a duty to preserve the balance between Chaos and Order. The Circle of Greater Powers consists of all the greater gods in the AD&D Forgotten Realms theological pantheon. However, it is made clear that even Lord Ao has his own master at the end of The Avatar Series. However, he does not have mortal worshippers or grant spells, interacting with mortals only during the most unusual of circumstances, such as the Time of Troubles. He alone can allow new deities to join the pantheons of Forgotten Realms. Lord Ao is the Overdeity of the Forgotten Realms. For deities in the core setting, see List of deities of Dungeons & Dragons. No mention is made as to whether other deities shared between Forgotten Realms and other campaign settings are intended to represent the same divine entity.ĭeities are included in this list only when documented in a Forgotten Realms-specific source or otherwise clearly indicated as existing in the setting. Lolth, the principal deity of the drow in the Forgotten Realms, is specifically described as being the same deity as Lolth in other campaign settings. ![]() However, there is some overlap, especially among the deities of nonhuman races. The deities of other Dungeons & Dragons campaign settings, including those of the default (or "core") setting for the Dungeons & Dragons game, are not generally a part of Forgotten Realms. ![]()
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